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Posted Mar 30, 2026

Character Concept Artist

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- Full-time | PC / Console | PvPvE Action About the Project We are developing an unannounced melee-first PvPvE fantasy game focused on grounded combat, physical logic, and readable encounters. The world avoids explicit magic systems — instead, the fantastical is implied through perception, materials, and use. Everything must feel worn, reused, and believable. As a Character Concept Artist, you will help define how characters, factions, and enemies exist within these rules — visually clear, structurally sound, and ready for production. Responsibilities - Design player characters, enemies, and faction archetypes - Develop strong silhouettes, proportions, and readable shapes - Define materials, construction logic, and wear based on world rules - Work within clear visual constraints and production requirements - Create concepts that translate cleanly into game-ready 3D assets - Iterate based on gameplay, readability, and technical feedback Must Have - Proven experience as a Character Concept Artist for games - Strong understanding of structure, anatomy, and form - Ability to design grounded fantasy characters without relying on overt magic or ornamentation - Clear focus on silhouette, materials, and construction logic - Portfolio showing iteration, restraint, and production-minded design - Experience collaborating with 3D artists and designers What we offer - Hands-on influence over the visual identity of characters and factions - A gameplay-first production environment with clear visual rules - Close collaboration with design and 3D teams - Full-time remote collaboration - Competitive compensation